While the Doodle itself might not teach the kids something an adult might code in, like Python or C++, it does use the Scratch programming language to help them understand how programming code can create actions.
You can also get programming software on your iPad for kids to play with, and Swift Playground offers all the fun of gaming while learning how to code in the process. Players must select each movement in turn, dropping directions in-line before playing in sequence.
Keeping with the tradition of commemorating important dates and people, the doodle team over at Google today (December 4) is celebrating 50 years since children programming languages were introduced. The Doodle was developed by three teams including the Google Doodle team, Google Blockly team, and researchers from MIT Scratch.
Champika Fernando, Director of Communications, Scratch Team said, "My first experience with coding was in a free after-school program back in the eighties when I was nine years old". Read that in full over here.
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Designed in 1967 by Wally Feurzeig, Seymour Papert and Cynthia Solomon, Logo is a language often associated with turtle graphics, vector (line-based) graphics drawn on a coordinate plane using a relative cursor. The Doodle uses Scratch's signature drag and drop jigsaw puzzle coding language, created to be accessible to coders of all ages. They saw coding as a way for kids to develop confidence and fluency with a piece of powerful, modern, and one-day ubiquitous technology. However, at that time, kids programming on computers sounded impractical.
She added in saying that, "This week, millions of people around the world can and will have their first experience with coding. In some ways, it's very different from my first coding experience many years ago, but I hope it will be just as inspiring and influential for them".
Scratch is one of a variety of kid-friendly programming languages and tools that will teach kids how to code.